Gameplay Call of Duty: Modern Warfare 2


Call of Duty: Modern Warfare 2 is a first-person shooter (FPS) computer game developed by Infinity Ward and published by Activision for the Xbox 360 and PlayStation 3 video game consoles and Microsoft Windows operating system officially announced on February 11, 2009. worldwide on November 10, 2009. It is the sixth game in the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, with the same storyline.

Modern Warfare 2 has received very positive reviews from various gaming sites. Upon release, the game sold approximately 4.7 million copies worldwide in 24 hours. On June 15, 2010, Activision confirmed that the game had sold more than 20 million copies worldwide and it was the best-selling game of all time in the UK, and the second best-selling game of all time in the United States.

Campaign

Players role-play various characters during the single-player campaign, changing the perspective of the entire story development. Each level is a mission featuring a series of objectives displayed on the head view, indicating the direction and distance to and from that goal. Player damage is indicated by blood appearing on the screen. Player health regenerates over time.

Tasks vary in their requirements, from having the player arrive at a certain outpost, to eliminating all enemies at a specified location, to defending an objective from enemy attacks, or planting explosives on enemy installations. Players are accompanied by friendly troops who cannot issue orders. Laptop computers containing enemy intelligence appear during the campaign and may be collected.

Cooperate

Call of Duty: Modern Warfare 2 features a co-op mode titled Special Ops, which consists of independent missions similar in design to the "Mile High Club" mission epilogue from Call of Duty 4. These missions take place in various locations from the campaign mode, but are not related to campaign.

Most Special Ops missions can be played alone, but all support two-player co-op play where two players can play together locally or online. Scenarios included are snowmobile races between two players, one player providing air support from the AC-130 with the other player carrying out operations on the ground, capturing enemy compounds, and searching the area for and eliminating 40 or more enemies at a time.

Special Ops is divided into five separate groups of missions: Alpha, Bravo, Charlie, Delta, and Echo. Each mission can be played on three difficulty levels: regular, hardened, or veteran. Successful completion of missions earns the player stars, there are up to three stars available for each mission: one star for completing missions on regular difficulty, two for hardening, and three for veterans. Once enough stars are earned, the mission is locked. There are a total of 23 missions with 69 stars each available to unlock. At the end of each mission, the screen displays statistics on how long the player or players took to complete the level and how many kills were scored by each player, among other data.

Multiplayer

The online multiplayer mode in Modern Warfare 2 retains the same Experience Point and unlockable reward system as Call of Duty 4, with game modes that include Free-For-All, Search & Destroy, Demolition, Sabotage, Domination, Team Deathmatch, and Capture The Flag. Modern Warfare 2 introduces several new features. Apart from new weapons, equipment and perks that upgrade the game to the "pro version" after meeting the utilization requirements, players can choose 3 of 15 killstreaks, which are earned after killing several enemies in a row.

Among them are receiving a supply drop (4 enemies in a row), guiding a drone (5 enemies in a row), and controlling an AC-130 plane or helicopter gunner (11 enemies in a row). Some killstreak help will stay where you are. For example, the Strike Harrier (7 killstreaks) will stay in place and shoot down enemies after bombing an area beforehand. Players can also get tactical nuclear weapons if they kill 25 enemies in a row. The team that calls the Tactical Nuclear killstreak will automatically win, even though at that time they are far behind the opposing team.

Another new feature is in-game host migration, if a server player leaves the game, a 'temporary host' allows a new host to be selected by the remaining players and the game can then resume. certain games. In the Xbox 360 version of the game, the team communication system is disabled if players are playing online in certain playlist types. This decision was designed to improve cooperation between team members, but has caused some controversy within the Xbox Live community. The offline (splitscreen and LAN) modes in multiplayer retain the experience and system benefits found online, a first for the Call of Duty series since this system was introduced. However, a separate benefit is obtained when playing online.

For the PC version, Infinity Ward decided to implement a new matchmaking service called IWNET, which works through [Steam [(software) | Steam]]. The system is almost identical to the console version of IWNET. Dedicated server support removed, eliminating the ability for mods or user-created maps to be included. This removal has created outrage among many PC gamers. Due to the multiplayer aspect running within Steamworks, the PunkBuster anti-cheat system used in previous titles has been replaced by Valve Anti-Cheat. Additionally, the PC version shares the same 18-player cap as the console version (maximum matches are 9 versus 9)

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